![]() If your short game handicap is higher than these figures - get to work on your chipping, pitching and bunker shots. Below a 10, you should have 2.5 or better. Between 19 and 10, you should be about 2.75. ![]() If your regular golf handicap is 20 or higher, you should be aiming at a short game handicap of 3.0. Do this each time you play to keep track of your progress. You would then do the same for the second nine to determine your Short Game Handicap for the full 18 holes. ![]() To calculate my short game handicap, I add up the number of strokes I took from within 50 yards (see SGS on scorecard above), which is 13, and divide it by 6 (the number of holes I had to chip, pitch or play out of sand) to get my final short game handicap for this nine holes which are 2.16. I had 3 chips, 1 bunker shot and 2 pitches. How to Calculate Your "Short Game Handicap"Īs you see on the scorecard, I scored 35 for 9 holes. As I did not have any short shots around the green, this hole does not figure into my Short Game Handicap. I hit a five-iron from 190 yards onto the green and two-putted for par on the next hole. So my short game handicap would be two.Ĭ, P & B = Chips, Pitches, and Bunker shots. I hit my drive and second shot to within 50 yards of the green on the first hole. For example, if you are within 50 yards of the green, and your pitch comes up short of the green, you scull your chip over the green, chip your next one on the green, and you two-putt, your short game handicap for that hole would be 5.Ī further example. Those shots must still be counted if you fluff or scull a shot that does not finish on the green. ![]() Your "Short Game Handicap" indicates your proficiency in that area.Įach time you have a shot within 50 yards of the green, count how many shots it takes to get the ball into the hole. I define "Short Game" as all shots played inside of 50 yards of the green. This will allow you to bring down not only your Short Game Handicap but also your regular handicap. This month we talk about How to Determine Your "Short Game Handicap." Knowing this statistic will help you know which part of your short game is the weakest. We will be happy to book a commuter school or a package that contains accommodations, golf, and golf school. We conduct 1, 2 and 3-day golf schools, hourly golf lessons, and senior golf schools-any golf instruction program your heart desires. If you’re playing with a group with a wide handicap range, you may want to give some strokes here and there, but that’s for you to determine.Hi, I’m Mel Sole, Director of Instruction at the Mel Sole Golf School, headquartered at Pawleys Plantation Golf and Country Club in Pawleys Island, SC. The last thing to decide amongst your group before you start your round is whether you’ll play gross or net skins. Just make sure everybody understands the plan before you tee off, or things can get real tense on the last green. You can choose to head to the practice green and either hold a putt-off or a chip-off, or pick a tie-breaker that can be settled throughout the round: most birdies, longest made putt, longest drive, etc. If you’re adding a skins game to your once-in-a-lifetime round at Pebble Beach, that won’t be an option. If you have access to the course after your round, you can simply start back on the first tee and playoff for the remaining skins. If nobody wins the skin on the last hole, that skin, and any that carried over before that, will be unsettled. Next, decide what you’re going to do with any skins that carryover after the final hole. If you’re playing in a threesome and each person puts in a dollar a hole, you guessed it, each skin is worth three dollars. To make things simpler, you can choose the amount each player contributes per hole. As a reference, if each skin is worth five dollars and you’re playing in a foursome without any add-ons, each player would contribute $22.50 to the skins pool. First, choose how much each skin will be worth. Before you tee off, you’ve got some details to settle.
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